Virtual cookalong

Guidelines for virtual meeting applications
6 months 
Duration
2023 
Year
Germany 
My location
Academic Siegen Uni  
Type of project
Questionnaires
Semi-structure interview
Observation study
Kano model
Thematic analysis
Transcriptions
Research plan
Wireframes

Goal and results

Among all activities that can be mediated by videoconferencing tools, remote cooking is one of them. It is performed especially by those who are geographically distant from close friends and family. Some studies mention that the current videoconferencing tools, e.g., Zoom, Skype, etc., are not designed to support those types of social practices. Thus, there is room to develop tools that better serve the needs of those users. However, there is not enough research about that particular use. The goal of this project was to investigate that practice and propose guidelines that could support designers to propose enhancements or new artefacts aimed at cooking remotely with friends or family.

This project resulted in 7 guidelines that discuss recommendations related to action automation, hands-free inputs, privacy concerns, memories of shared experiences, screen content, relaxing moments and conjoint activities.

My role

  1. Literature review;
  2. Plan qualitative studies;
  3. Conduct interviews;
  4. Prepare surveys;
  5. Recruit participants;
  6. Analyse collected data using thematic analysis;
  7. Transcribe interview;
  8. Design wireframes and mockups to evaluate;
  9. Evaluate proposals with users;
  10. Prepare Kano's models questionnaire and analysis.

Tools used

  1. Figma;
  2. Miro;
  3. Zoom;
  4. Google forms;
  5. Otter ai;
  6. MAXQDA
  7. Zotero.

Methodology

The methodology was split into many phases and multiple empirical studies were used in different stages of the projects.

Literature review
Review the state-of-the-art of the topic: social connectedness, commensality, and cooking practice.
Observation study
Observed 3 groups of 2 users interacting while they remotely cooked, then interviewed them and analyzed the data using thematic analysis.
Design artefacts to be evaluated
Designed 20 solutions for the point raised from the empirical study.
Artefacts evaluation
Applied Kano's model questionnaire with 14 participants, followed by semi-structured interviews to evaluate the 20 proposals.
Guidelines creation
Summarised the findings into 7 guidelines to support the design of digital artefacts aimed at social connectedness through virtual cookalong practices.

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